![]() ![]() ![]() Switching to fullscreen gives you downsampling again (and I think it sticks if you change back to borderless windowed in-game?). The game settings show the DSR resolution, but the game seems to be running the native display resolution. ![]() To begin with, downsampling with DSR seems to be disabled every time you start the game if you are using borderless windowed mode (both games). I did some testing in both The New Order and The Old Blood. There is some pretty gnarly aliasing going on here and there but turning AA up to 4x caused a noticeable framerate decrease, so I've left it at 2x. I read about the 2D vector setting on previous page so I'll try that and get more accurate readings tomorrow. MSI Afterburner wasn't working when I played so I can't confirm fps but it felt like near constant 60 to me, which the occasional hitch or two during cutscenes. I just set the graphics to "high" and it's running smooth so far. I've only played up to the beginning of chapter 2, though, so maybe there are more stealth sections up ahead. Yeah the enemies are dumb and their linear patrol paths made it easy as hell, but it didn't take that long to get through. The initial stealth section wasn't as bad as people made it sound. You pretty much just go straight to and play the exciting parts (aka shooting) of each map and try to get high scores. I love it that they included challenge levels. ![]()
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